ARC Raiders › Interactive Maps
ARC Raiders Maps — Extracts, Raider Hatches & Locked Rooms
Extraction points, Raider Hatches, key-locked rooms and quest locations on all 6 maps, including Dam Battlegrounds, Buried City, The Spaceport, The Blue Gate and Stella Montis. Switch maps with the tabs at the top.
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All ARC Raiders locations (431)
Dam Battlegrounds · Extraction Points 4
- North Complex Elevator · Cargo elevator · G-3
- Central Swamp Lift · Cargo elevator · D-4
- Water Treatment Elevator · Cargo elevator · E-5
- Red Lakes Balcony Lift · Cargo elevator · G-5
Dam Battlegrounds · Raider Hatches 4
- Sunroof Hatch · Requires a Raider Hatch Key · D-3
- Pump House Hatch · Requires a Raider Hatch Key · H-4
- Spillway Hatch · Requires a Raider Hatch Key · G-5
- Good Old Baron's Hatch · Requires a Raider Hatch Key · west of the Water Towers · D-5
Dam Battlegrounds · Locked Rooms 5
- Dam Surveillance Key · Requires: Dam Surveillance Key · D-5
- Dam Control Tower Key · Requires: Dam Control Tower Key · F-5
- Dam Staff Room Key · Requires: Dam Staff Room Key · F-5
- Dam Testing Annex Key · Requires: Dam Testing Annex Key · G-6
- Dam Controlled Access Zone Key · Requires: Dam Controlled Access Zone Key · F-3
Dam Battlegrounds · Quest Locations 18
- A Balanced Harvest · Lab 1, upstairs from reception · F-5
- Medical Merchandise · Search 2 containers in the exam rooms · F-5
- A New Type of Plant · New plant near the Baron husk · C-4
- A Rising Tide · Search the Controlled Access Zone for clues · F-3
- A Symbol of Unification · Find the flag at the outpost · E-7
- A Toxic Trail · Water intake below the building · D-4
- Greasing Her Palms · Visit the locked room in the control building · E-5
- Source of the Contamination · Reach the Water Treatment building · E-5
- Broken Monument · Hallowed grounds by the Scrap Yard · E-6
- Celeste's Journals · Recover a journal (1 of 2) · C-4
- Celeste's Journals · Recover a journal (2 of 2) · H-3
- What We Left Behind · Search for anything significant · C-5
- Eyes in the Sky · Install a LiDAR scanner on top of the Control Tower · F-5
- Our Presence up There · Power switch and rooftop antenna · G-2
- Back on Top · Mark the Pattern House · G-2
- The League · Photograph the goal by the Water Towers · D-6
- Untended Garden · Access the data archive in the dome · E-3
- Water Troubles · Flooded tunnel below the balcony · G-5
Dam Battlegrounds · Key Areas 29
- West Broken Bridge · F-2
- Pattern House · G-2
- Ruby Residence · D-3
- Pale Apartments · C-3
- Generator Hall · G-3
- Raider Outpost East · H-3
- Power Generation Complex · G-3
- Ben Welder's Sunroof · D-3
- Controlled Access Zone · F-3
- Hydroponic Dome Complex · E-3
- East Broken Bridge · H-3
- Pipeline Tower · G-3
- The Breach · F-4
- Old Battleground · C-4
- Floodgates · F-4
- South Swamp Outpost · C-5
- Water Treatment Control · D-5
- Primary Facility · F-5
- Control Tower · F-5
- Research & Administration · F-5
- Red Lakes Balcony · G-5
- Electrical Substation · D-5
- Small Creek · F-5
- Electrical Tower · H-6
- Testing Annex · G-6
- Water Towers · D-6
- Wreckage · F-6
- Scrap Yard · E-6
- Formicai Outpost · E-7
Dam Battlegrounds · Spawn Points (Fixed) 22
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-7
Buried City · Extraction Points 4
- Northern Station · Metro station · E-3
- Western Station · Metro station · D-4
- Eastern Station · Metro station · G-5
- Southern Station · Metro station · F-6
Buried City · Raider Hatches 4
- Collapsed Supermarket Hatch · Requires a Raider Hatch Key · F-2
- Train Station Hatch · Requires a Raider Hatch Key · next to Marano Station · D-3
- Highway Overpass Hatch · Requires a Raider Hatch Key · east of Town Hall · F-5
- Old Town Hatch · Requires a Raider Hatch Key · D-6
Buried City · Locked Rooms 6
- Buried City Hospital Key · Requires: Buried City Hospital Key · F-3
- Buried City JKV Employee Access Card · Requires: Buried City JKV Employee Access Card · F-4
- Buried City Town Hall Key · Requires: Buried City Town Hall Key · F-5
- Buried City Residential Master Key · Requires: Buried City Residential Master Key · D-5
- Buried City Residential Master Key · Requires: Buried City Residential Master Key · G-6
- Buried City Residential Master Key · Requires: Buried City Residential Master Key · E-6
Buried City · Quest Locations 23
- A Rising Tide · The foreman's barricaded apartment to the south · D-4
- Paving the Way · Top floor above the Convinio · E-4
- Unexpected Initiative · Nutrient meter in the collapsed rooftop garden · E-4
- A Warm Place To Rest · Survivor traces and a grave · D-6
- After Rain Comes · Repair the solar panels nearby · D-5
- Unexpected Initiative · Rooftop moisture meter · D-5
- Building a Library · Find 3 books · E-3
- Combat Recon · Cover spot in the stairwell · F-3
- What We Left Behind · 2 containers in the Raider camp below · F-3
- Combat Recon · Cover spot in the nearby buses · E-4
- Combat Recon · Cover spot in the attic · E-6
- Communication Hideout · Generator and antenna terminal · F-6
- Digging Up Dirt · Classified goods in the courtyard · F-5
- Eyes in the Sky · Install a LiDAR scanner on top of the billboard · G-3
- Industrial Espionage · Tian Wen's weapon cache nearby · E-2
- Life of a Pharmacist · Arbusto Farmacia (location estimated) · G-5
- Line in the Sand · Find out why the train never arrived · D-3
- Market Correction · Cache nearby · D-3
- Marked for Death · Tian Wen's cache nearby · D-2
- Medical Merchandise · Search 3 containers · F-3
- The Root of the Matter · Seed vault in the room with a view · F-4
- Greasing Her Palms · Sealed-off area on the 6th floor · F-4
- Back on Top · Mark the mural building · G-4
Buried City · Key Areas 26
- Gas Station · E-2
- Su Durante Warehouses · D-2
- Market Ruins · F-3
- Dune's End · G-3
- Hospital · F-3
- Library · E-3
- Marano Station · D-3
- Parking Garage · F-3
- Galleria · G-3
- Space Travel · F-4
- Warehouse · C-4
- Research · F-4
- Marano Park · E-4
- Piazza Roma · D-4
- Buried Properties · G-4
- Town Hall · F-5
- Piazza Arbusto · G-5
- Corso da Vinci · E-5
- Maintenance Depot · B-5
- Grandioso Apartments · D-6
- Santa Maria Houses · F-6
- Main Street · E-6
- Abandoned Highway Camp · D-6
- Red Tower · F-6
- Plaza Rosa · F-6
- Church Ruins · H-7
Buried City · Spawn Points (Fixed) 19
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · B-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · I-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · B-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-7
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-7
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-7
The Spaceport · Extraction Points 4
- Central Elevator · Cargo elevator · E-3
- West Elevator · Cargo elevator · D-4
- South Elevator · Cargo elevator · E-5
- East Elevator · Cargo elevator · G-5
The Spaceport · Raider Hatches 4
- Trench Hatch West · Requires a Raider Hatch Key · F-3
- Trench Hatch East · Requires a Raider Hatch Key · G-4
- Departures Hatch · Requires a Raider Hatch Key · southeast of the launch tower · F-4
- Control Hatch · Requires a Raider Hatch Key · north of Control Tower A6 · F-5
The Spaceport · Locked Rooms 5
- Spaceport Warehouse Key · Requires: Spaceport Warehouse Key · E-3
- Spaceport Trench Tower Key · Requires: Spaceport Trench Tower Key · F-3
- Spaceport Trench Tower Key · Requires: Spaceport Trench Tower Key · F-3
- Spaceport Control Tower Key · Requires: Spaceport Control Tower Key · E-5
- Spaceport Container Storage Key · Requires: Spaceport Container Storage Key · F-5
The Spaceport · Quest Locations 20
- A Lay of the Land · Shipping notes in the foreman's office · C-3
- A Lay of the Land · Scanners in the Flight Control office · F-5
- Lost in Transmission · Connect the terminal at the top · F-5
- A Wrench in the Works · Hidden stash of sabotage supplies · C-3
- Deciphering The Data · Magnetic decryptor (1) · F-4
- Deciphering The Data · Decryptor on the top floor (2) · D-3
- Waking the Grid · Signs of a security breach in the data office · E-3
- Dust on the Wires · Terminal in the northern Raider tower · E-6
- Eyes in the Sky · Install a LiDAR scanner · H-5
- Greasing Her Palms · Rocket thruster outside · G-4
- Medical Merchandise · 2 containers in the exam rooms · D-4
- Prescriptions of the Past · Exam room records · D-4
- The Stench of Corruption · Staff locker room off the southwest lobby · D-4
- Waking the Grid · Security control center · D-4
- On The Map · Send the location of the broken fuel line · D-5
- On The Map · Send your location from the rooftop · F-5
- What We Left Behind · Bilguun's Hideout next door · F-5
- Power Out · Install the fuse and restore power · F-7
- Turnabout · Blackmail email files · F-3
- Back on Top · Mark the southern Trench Tower · F-3
The Spaceport · Key Areas 31
- West Hangar · F-2
- Fuel Depot · D-3
- West Container Yard · E-3
- East Hangar · F-3
- Jiangsu Warehouse · C-3
- Shipping Warehouse · E-3
- North Trench Tower · F-3
- South Trench Tower · F-3
- Car Park · D-3
- The Trench · F-3
- Arrival Building · D-3
- Little Hangar · G-3
- Water Towers · C-4
- Fuel Control · F-4
- East Container Yard · G-4
- Launch Towers · E-4
- Rocket Assembly · G-4
- East Plains Warehouses · H-4
- Departure Building · D-4
- Fuel Processing · C-5
- Control Tower A6 · F-5
- Fuel Lines · D-5
- Container Storage · F-5
- Vehicle Maintenance · F-5
- Communications Tower · H-5
- Maintenance Hangar · E-6
- Fuel Storage · D-6
- Service Buildings · H-6
- Staff Parking · F-6
- Security Checkpoint · G-6
- Electrical Substation · F-7
The Spaceport · Spawn Points (Fixed) 21
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-7
Blue Gate · Extraction Points 4
- Cliffside Airshaft · Airshaft · E-4
- Warehouse Airshaft · Airshaft · G-4
- Forest Airshaft · Airshaft · C-5
- Overlook Airshaft · Airshaft · F-5
Blue Gate · Raider Hatches 4
- Lucky Hatch · Requires a Raider Hatch Key · east of the village · E-3
- Reinforced Hatch · Requires a Raider Hatch Key · west of Trapper's Glade · C-4
- Prefab Hatch · Requires a Raider Hatch Key · H-4
- Fragrant Hatch · Requires a Raider Hatch Key · north of the Olive Grove · E-5
Blue Gate · Locked Rooms 4
- Blue Gate Village Key · Requires: Blue Gate Village Key · D-3
- Blue Gate Communication Tower Key · Requires: Blue Gate Communication Tower Key · H-3
- Blue Gate Cellar Key · Requires: Blue Gate Cellar Key · C-4
- Blue Gate Cellar Key · Requires: Blue Gate Cellar Key · E-6
Blue Gate · Quest Locations 19
- A First Foothold · Stabilize the lookout near the ridge · G-5
- A First Foothold · Comms terminal nearby · E-5
- A First Foothold · Satellite dish on the roof of the northern church · F-3
- A First Foothold · Roof plates on the nearby Raider structure · D-4
- Armored Transports · Armored patrol car key at the guard post · E-4
- Bees! · Bee hives nearby · E-5
- Clamoring for Attention · Repair the emergency alarm · F-4
- Clamoring for Attention · Turn on the boombox · D-3
- Clamoring for Attention · Honk the bus horn · E-4
- Groundbreaking · Construction research in the locked room · G-3
- Groundbreaking · Photograph the abandoned housing project · H-4
- Outstanding Balance · Dodger's deal spot by the antenna · H-3
- Keeping an Eye Out · Collapsed highway and Bilguun's shelter · D-5
- Reduced to Rubble · Photograph the collapsed highway · D-5
- Reduced to Rubble · Follow the trail of destruction · F-5
- The Clean Dream · Purification system and blueprints · F-5
- With A Trace · Reach the barren clearing · C-3
- With A Trace · Inspect the decorated wreckage · C-4
- Back on Top · Mark the white lookout tower to the south · F-4
Blue Gate · Key Areas 21
- Village · D-3
- Data Vault · F-3
- Pilgrim's Peak · G-3
- Barren Clearing · C-3
- Reinforced Reception · E-3
- Headhouse · F-3
- Raider's Refuge · D-4
- Trapper's Glade · D-4
- Outer Gates · E-4
- Warehouse Complex · F-4
- Gate Control Room · F-4
- Abandoned Housing Project · H-4
- Adorned Wreckage · C-4
- Checkpoint · E-4
- Ridgeline · G-5
- Maintenance Bunker · F-5
- Highway Collapse · D-5
- Broken Earth · F-5
- Olive Grove · E-5
- Ruined Homestead · E-6
- Ancient Fort · F-6
Blue Gate · Spawn Points (Fixed) 21
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-7
Stella Montis (Upper) · Extraction Points 2
- Lobby Metro Station · Metro station · G-2
- Loading Bay Metro Station · Metro station · D-5
Stella Montis (Upper) · Raider Hatches 1
- Assembly Hatch · Requires a Raider Hatch Key · D-2
Stella Montis (Upper) · Locked Rooms 4
- Stella Montis Assembly Admin Key · Requires: Stella Montis Assembly Admin Key · D-3
- Stella Montis Medical Storage Key · Requires: Stella Montis Medical Storage Key · B-4
- Stella Montis Security Checkpoint Key · Requires: Stella Montis Security Checkpoint Key · G-3
- Stella Montis Archives Key · Requires: Stella Montis Archives Key · J-4
Stella Montis (Upper) · Quest Locations 8
- Fragmented Logs · Mainframe terminal in the service backroom · H-5
- Mixed Signals · Old film reels · H-5
- Furtive Meetings · Secret meeting spot under the stairs · B-5
- On Deaf Ears · Computer prototype info · B-5
- On Deaf Ears · Printed shipping records · C-2
- Snap and Salvage · Documents at the security checkpoint by the lobby · G-3
- Stable Housing · 3rd-floor safe and 4th-floor control room · G-3
- With a View · Control room nearby · C-3
Stella Montis (Upper) · Key Areas 19
- Assembly Workshops · C-2
- Assembly Line · C-3
- Assembly · C-3
- Security Bridge · G-3
- Lobby · G-3
- Central Corridor · D-3
- Business Center · H-4
- Storage Room · J-4
- Auditorium · H-4
- Business Lounge · H-4
- Loading Bay · D-4
- Cargo Dock A · D-5
- Communications · G-5
- Medical Research · B-5
- Cargo Dock B · E-5
- Cultural Archives · H-5
- Cafeteria · F-5
- Viewing Deck · B-5
- Atrium · F-5
Stella Montis (Upper) · Spawn Points (Fixed) 15
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · F-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · C-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · A-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · B-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · I-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · A-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · B-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · B-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-6
Stella Montis (Lower) · Extraction Points 1
- Seed Vault Airshaft · Airshaft · G-7
Stella Montis (Lower) · Raider Hatches 2
- Eastern Tunnel Hatch · Requires a Raider Hatch Key · I-6
- Sandbox Hatch · Requires a Raider Hatch Key · E-7
Stella Montis (Lower) · Quest Locations 3
- Fragmented Logs · Repair the terminal in the Sandbox control room · E-5
- Last Entry · Workstation and seed storage box · I-8
- Snap and Salvage · Photograph the rover at the test site · E-5
Stella Montis (Lower) · Key Areas 11
- Collapsed Tunnel · D-2
- Lobby Metro · G-3
- Western Tunnel · D-3
- Robotic Sandbox A · E-4
- Logistics Admin · B-4
- Loading Bay · C-5
- Sandbox · E-5
- Eastern Tunnel · I-5
- Control Room · E-6
- Robotic Sandbox B · E-6
- Seed Vault · I-8
Stella Montis (Lower) · Spawn Points (Fixed) 12
- Player Spawn · Fixed spawn point (one is picked at random each raid) · H-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-2
- Player Spawn · Fixed spawn point (one is picked at random each raid) · J-3
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · D-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · G-4
- Player Spawn · Fixed spawn point (one is picked at random each raid) · A-5
- Player Spawn · Fixed spawn point (one is picked at random each raid) · E-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · I-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · J-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · B-6
- Player Spawn · Fixed spawn point (one is picked at random each raid) · I-6
Riven Tides · Extraction Points 2
- Cargo Elevator (North) · Cargo elevator · E-5
- Cargo Elevator (Customs House) · Cargo elevator · E-6
Riven Tides · Raider Hatches 3
- Raider Hatch (Wharf) · Requires a Raider Hatch Key · unnamed hatch, labeled by nearby area · D-5
- Raider Hatch (Central) · Requires a Raider Hatch Key · unnamed hatch, labeled by nearby area · E-5
- Raider Hatch (Transfer Depot) · Requires a Raider Hatch Key · unnamed hatch, labeled by nearby area · G-6
Riven Tides · Locked Rooms 3
- Riven Tides Classified Records Keycard · Requires: Riven Tides Classified Records Keycard · E-4
- Riven Tides Secure Storage Keycard · Requires: Riven Tides Secure Storage Keycard · E-4
- Riven Tides Hotel Keycard No. 102~404 · Requires: hotel keycards for rooms 102, 107, 113, 205, 208, 311, and 404 · C-5
Riven Tides · Quest Locations 4
- Battening Down · Photograph the cracks in the seawall · G-3
- Battening Down · Shoreline sample from the hotel beach · C-4
- Shoring Up Defenses · Reinforce the Raider structure atop the crane · G-4
- Shoring Up Defenses · Board up the hotel windows · C-5
Riven Tides · Key Areas 19
- Seabed · D-4
- Wavebreaker · G-3
- Port Authority Building · E-4
- Wreckage · F-4
- Azzurro Beach · C-4
- Wharf · D-4
- Quay · H-4
- Stacking Yard · G-5
- Beach Bar · C-5
- Poolside · B-5
- Hotel Panorama Azzurro · C-5
- Railyard · F-5
- Transfer Depot · H-5
- Weighing Checkpoint · G-6
- Special Handling Tunnel · F-6
- Customs House · E-6
- Tennis Court · C-6
- Dried Riverbed · D-6
- Marano Road · G-6
Locations. Extracts, hatches and player spawns are accurate to the map icons. Locked rooms and quests are approximate, placed by building or area, and may change with game patches. Spot a mistake? Let us know with the Report an issue button at the bottom right.
Names. Names use the official English game strings (RaidTheory/arcraiders-data, MIT · arctracker.io). Areas without an official name have a descriptive label.
Map. An unofficial map drawn by Semo Portal from place-name positions and ARC Raiders Wiki descriptions (CC BY-SA 4.0), without using game screenshots or map art. Water, forests, terrain and building shapes are estimates. ARC Raiders names are © Embark Studios AB.
Found marks. Click a map marker or a checkbox in the list to save it. Marks are stored in this browser only and don't sync to other devices.
Sources. Map: unofficial map drawn by Semo Portal from marker positions and ARC Raiders Wiki descriptions (CC BY-SA 4.0); water, rivers, forests, and terrain are estimated · Locations: plotted by hand (approximate) from the @Cartotect annotated maps on the ARC Raiders Wiki · Names: in-game English strings from RaidTheory/arcraiders-data (MIT) · ARC Raiders © Embark Studios